The Game starts
One Rook
|  | One Rook is missing from the easy “Rook Roll” Mate.  The Strong King will have to replace it to  prevent the Lone King from escaping | 
An example of the method:
| 1. Rg5+ Ke6 | 6. Rd5 Kf6 | 11. Kf5 Kg7 | |
| 2. Kb2 Kf6 | 7. Re5 Kg6 | 12. Re7+ Kf8 | |
| 3. Rc5 Ke6 | 8. Ke4 Kf6 | 13. Kf6 Kg8 | |
| 4. Kc3 Kd6 | 9. Kf4 Kg6 | 14. Re8+ Kh7 | |
| 5. Kd4 Ke6 | 10. Re6+ Kf7 | 15. Rf8 | |
|  | 			    A waiting move (15. Rf8) that  is fundamental in order to oblige  15. ... Kh6 | 
We want to point out the typical mechanism to force the Lone King to the Edge:
|  | In this situation we want the Lone King to move – its move favors us- and so we decide | 
1. Rf4
The King will have to go back or face our King.
1. ...Kd6
	2. Rf6+
and with our check we will push it to the Fatal Edge.